本文实例讲述了微信小程序实现的贪吃蛇游戏。分享给大家供大家参考,具体如下:
先来看看运行效果:
具体代码如下:
界面布局 pages/snake/snake/snake.wxml:
<!--snake.wxml--> <view class="control" bindtouchstart="tapStart" bindtouchmove="tapMove" bindtouchend="tapEnd"> <view class="score"> <view class="title">snake</view> <view class="scoredetail"> <view class="scoredesc">得分</view> <view class="scorenumber">{{score}}</view> </view> <view class="scoredetail"> <view class="scoredesc">历史最高</view> <view class="scorenumber">{{maxscore}}</view> </view> </view> <view class="ground"> <view wx:for="{{ground}}" class="rows" wx:for-item="cols"> <view wx:for="{{cols}}" class="block block_{{item}}" > </view> </view> </view> <modal class="modal" hidden="{{modalHidden}}" no-cancel bindconfirm="modalChange"> <view> 游戏结束,重新开始吗? </view> </modal> </view>
逻辑功能 pages/snake/snake/snake.js:
//snake.js var app = getApp(); Page({ data:{ score: 0,//比分 maxscore: 0,//最高分 startx: 0, starty: 0, endx:0, endy:0,//以上四个做方向判断来用 ground:[],//存储操场每个方块 rows:28, cols:22,//操场大小 snake:[],//存蛇 food:[],//存食物 direction:'',//方向 modalHidden: true, timer:'' } , onLoad:function(){ var maxscore = wx.getStorageSync('maxscore'); if(!maxscore) maxscore = 0 this.setData({ maxscore:maxscore }); this.initGround(this.data.rows,this.data.cols);//初始化操场 this.initSnake(3);//初始化蛇 this.creatFood();//初始化食物 this.move();//蛇移动 }, //计分器 storeScore:function(){ if(this.data.maxscore < this.data.score){ this.setData({ maxscore:this.data.score }) wx.setStorageSync('maxscore', this.data.maxscore) } }, //操场 initGround:function(rows,cols){ for(var i=0;i<rows;i++){ var arr=[]; this.data.ground.push(arr); for(var j=0;j<cols;j++){ this.data.ground[i].push(0); } } }, //蛇 initSnake:function(len){ for(var i=0;i<len;i++){ this.data.ground[0][i]=1; this.data.snake.push([0,i]); } }, //移动函数 move:function(){ var that=this; this.data.timer=setInterval(function(){ that.changeDirection(that.data.direction); that.setData({ ground:that.data.ground }); },400); }, tapStart: function(event){ this.setData({ startx: event.touches[0].pageX, starty: event.touches[0].pageY }) }, tapMove: function(event){ this.setData({ endx: event.touches[0].pageX, endy: event.touches[0].pageY }) }, tapEnd: function(event){ var heng = (this.data.endx) "_blank" href="http://xiazai.jb51.net/201801/yuanma/wx-snakeGame(jb51.net).rar">本站下载。希望本文所述对大家微信小程序开发有所帮助。